|Sprite||No.||Type||Ability (Dream World)||Base Stats|
|151||Psychic||Synchronize||HP: 100, Atk: 100, Def: 100, SpA: 100, SpD: 100, Spe: 100|
|Tier||Nature||IV/EV Spread||Ability||Held Item|
|Standard||Timid (+Spe, -Atk)||252 HP, 4 SpA, 252 Spe||Sychronize||Leftovers|
|Move 1||Move 2||Move 3||Move 4|
|Nasty Plot||Swords Dance||Baton Pass||Psyshock|
|Not very many Pokemon have a huge move pool or wonderful stats that Mew has.
Mew gains access to some of the most useful stat boosting moves for both Special and Physical Sweepers.
Nasty Plot raises SpA by two stages and where Swords Dance raises Atk by two stages.
Even a single Nasty Plot or Swords Dance gives a Sweeper enough power to start doing work to the opposing team.
Psyshock is in this moveset to give Mew some kind of attack if it becomes that last Pokemon or gets locked out of the other moves because of Taunt.
Psyshock also does very well on normal SpA counters such as Chansey and Blissey because of how Psyshock impacts the Def stat, rather than SpD.
|Checks and counters|
|Taunt users will stop it from either boosting or passing.
That being said, one turn is lost where damage could have been dished out.
Bug Pokemon such as Genesect, Volcarona, Accelgor and Scizor resist Psyshock and can retaliate with a powerful Bug move, ending all hope of making Mew useful.
Dark types such as Zoroark, TTar and Hydreigon are not affected by Psyshock whatsoever and will cripple Mew.
Any Phazers can negate any stat boosted that Mew set up, thus wasting turns that could have been put to attacking.
|Even just one boost is better than nothing on a Sweeper.
Great teammates include Moxiedos, Moxiemence, Moxie Scrafty, Scizor and Keldeo because they benefit from one Swords Dance and/or Nasty Plot.
Moxie users just love having a +2 Atk that makes Moxie activate that much quicker, turning the battle into a +6 Moxie user wreaking havoc on the opposing Pokemon.